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LiveSet · features

LiveSet features

Six areas do the work of a live set: the instrument you build it on, the DJ layer you mix through, the plugins you bring with you, the hardware under your hands, the recorder catching all of it, and the engine underneath that keeps the audio clean. All of it sits one knob or one pad away, and none of it needs a tutorial first.

$149 perpetual · 12 months of updates · up to 5 devices · macOS-first

What is inside

Six areas

Six areas, each a place you go during a night. Where a feature runs deep, there is a page that goes all the way down.

01

The instrument

Everything a set is made of, built in one place.

A built-in ten-engine synth with 534 factory presets, a piano roll with a chord generator and an arpeggiator, and a drum sequencer with per-sample effects and euclidean generators per track. You write the parts here, and they stay open to change later, because nothing gets frozen into a stem on the way to the stage.

See the instrument

02

The DJ layer

Up to four editable decks on one crossfader.

Four prepared projects run in parallel through a DJ-style mixer with a crossfader, three-band EQ kills and a cue bus, so your headphones hear the next deck before the room does. Hot cues, loop rolls and warp let you play a 124 BPM loop at 132 with nothing pre-rendered.

See the mixer

03

Plugin hosting

Your own tools, running inside the engine.

The internal synth covers the ground you have not built yet. When you want your own, LiveSet hosts your VST3 and CLAP instruments and effects on macOS: your Vital, Diva, Phase Plant and Serum all run, factory presets and all. It does not host Audio Units.

See plugin support

04

MIDI mapping and controllers

Plug it in and play. No Learn step.

Around 69 controllers are auto-recognised the moment USB clicks in: Maschine, MPC, Push, APC, Launchpad, Elektron and more, each mapped by the role of a control instead of a hardcoded MIDI number. Pad LEDs reflect scene state. Anything unlisted falls back to MIDI Learn on every knob, pad and fader.

Every controller, by model

05

The tape

The whole night, on disk, at studio quality.

The last 30 minutes of the master are always in memory and save to disk with one click, through soft panics and audio underruns. No clipping and no gain decisions to regret in the morning, drag the WAV into your DAW and the set you played becomes material for the next one.

See the recorder

06

Extreme stability

It keeps the kick landing when the room is full.

A Rust audio path that, once started, never allocates and makes no system call. An out-of-range value is muted before it reaches the speakers. On an M-series Mac a busy set uses under 3% of the audio time budget. We soak-test a real set for hours before every release and watch for a single dropped sample.

How it stays alive

Light on the rig you carry

What it runs on

A stock M-series MacBook handles a full set with plugin chains on every track. macOS-first, Apple Silicon native; Intel under Rosetta is fine for studio work.

Headroom

Under 3% of the audio time budget on an M-series Mac, worst documented case. Buffers from 64 samples.

Hosts

VST3 and CLAP instruments and effects on macOS; no Audio Units.

Controllers

Around 69 recognised on sight; MIDI Learn for the rest.

Portable

Plain-text project files, readable today, readable in twenty years.

From the Atelier

Where to go next

Start with the engine built not to drop audio, or the list of controllers that work the moment you plug them in. The full spec lives at liveset.app.